Dazn Statistics and User Count for 2024

Last Updated on: January 11th, 2024



Here are a few of the most interesting Dazn statistics and facts I was able to dig up including restaurant count, revenue totals and employee counts. As always, be sure to check back in the future as I will be updating this post as new and updated stats become available.



Critical sections of this article:



Dazn Facts

Here is pretty much everything you ever wanted to know about Dazn.


DAZN is a subscription-based sports streaming service that allows users to watch live and on-demand sports events on various devices, including smartphones, tablets, smart TVs, and gaming consoles. The service was launched in 2016 and is headquartered in London, UK.
Dazn Statistics subscriber count and Facts 2023DAZN’s origin can be traced back to the company Perform Group, a global sports media company that was founded in 2007. Perform Group launched DAZN as a standalone sports streaming service in selected markets, including Germany, Austria, Switzerland, and Japan in 2016, before expanding to other countries.The service offers live coverage of various sports, including football (soccer), basketball, baseball, American football, ice hockey, and combat sports, among others. It has secured broadcast rights for various high-profile events and leagues, including the UEFA Champions League, the English Premier League, the NFL, the NBA, and Major League Baseball. DAZN has quickly become a popular option for sports fans who prefer streaming over traditional cable and satellite TV services.

Dazn Statistics

Dazn Revenue Totals

Nothing to report just yet. Please check back soon for updates.


Additional Statistics

Number of live events featured on Dazn each year:

20,000 events (2019)


Number of Dazn employees:2,400 employees (2023)


Amount of Dazn content viewed annually:


Number of countries Dazn has employees in:25 countries (2023)


Breakdown of Dazn viewing in 2019:

  • Mobile Devices: 26%
  • Set-top boxes and streaming sticks: 23%
  • Smart TVs: 21%
  • Desktop: 17%
  • Video Game Console: 13%

(source)


Please note that some of these numbers are easier to find than others. A few of these statistics come from their own reports, but some are based on news reports and not official company tallies. No information contained on DMR should be relied upon to make investment decisions. Basically, this is the best I can find and I don’t guarantee anything to be 100%.


Related Categories:

Categories
Business Statistics, OTT Statistics, Video Streaming Statistics

About Craig Smith

DMR Publisher. Director of Marketing by day and I run this little site at night. Other interests include Disney, Sports, 80's Nostalgia, LEGO, Star Wars and Tech Gadgets. Other sites include DisneyNews.us and VideoGamesStats.com.