Kickstarter Statistics and User Count (2023)
Last Updated on: March 15th, 2023
Kickstarter is an online crowdfunding platform that was founded in 2009. The platform allows individuals and organizations to raise funds for their creative projects, which can include everything from independent films to video games to art installations.
The way Kickstarter works is that creators create a project page on the platform, where they outline their project and set a funding goal. They can then offer rewards to backers who contribute to the project, such as early access to the finished product or exclusive merchandise.
If the project reaches its funding goal within a set timeframe, the funds are released to the creator, and they can begin work on their project. If the project does not reach its funding goal, no money is collected from backers, and the project is not funded.
Kickstarter has become a popular platform for creative individuals and small businesses who may have difficulty securing traditional funding for their projects. It has also been used to launch successful projects that have gone on to become commercial products, such as the Pebble smartwatch and the Exploding Kittens card game.
Kickstarter Statistics
Here are a few of the most interesting Kickstarter statistics and facts I was able to dig up including user counts. As always, be sure to check back in the future as I will be updating this post as new and updated stats become available.
Kickstarter User Count
Number of Kickstarter users:
Last updated 1/29/22
Additional Statistics
Amount pledged to Kickstarter projects to date:
Last updated 3/10/21
Total number of projects launched on Kickstarter:
Last updated 3/10/21
Number of successfully funded Kickstarter projects:
Last updated 2/21/20
Kickstarter success rate:
Last updated 3/10/21
Number of people that have successfully launched Kickstarter projects:
Last updated 7/25/17
Number of unsuccessfully funded Kickstarter projects:
Last updated 2/21/20
Number of Kickstarter projects that received 0% funding:
Last updated 2/21/20
Number of countries that Kickstarter pledges have come from:
Last updated 11/20/17
Number of repeat backers on Kickstarter:
Last updated 3/10/21
Total number of pledges on Kickstarter to date:
Last updated 2/21/20
Most money ever pledged to a Kickstarter project:
Last updated 12/12/15
Average distance between backers and Kickstarter project creators:
Last updated 2/9/16
Number of Kickstarter creators who have run more than one successfully funded project:
Last updated 7/25/17
Average amount raised by successfully funded Kickstarter projects:
Last updated 7/25/17
Median amount raised by successfully funded Kickstarter projects:
Last updated 7/25/17
Total amount of money pledged to successfully funded Kickstarter projects:
Last updated 2/20/20
Number of Kickstarter backers who have pledged to a successfully funded project:
Last updated 7/25/17
Total number of pledges to successfully funded Kickstarter projects:
Last updated 7/25/17
Average number of Kickstarter backers for successfully funded projects:
Last updated 7/25/17
Number of Kickstarter backers that have supported a creative project:
Last updated 8/21/18
Amount that has been pledged to games projects on Kickstarter:
Last updated 4/16/19
Amount that has been pledged to creative projects on Kickstarter:
Last updated 11/20/18
Number of Kickstarter backers that have supported an art project:
Last updated 8/21/18
Most successful Kickstarter game project to date:
Last updated 1/15/2020
Important Facts
- Website: Official Website
- Year Founded: 2009
- Headquarters: New York, NY
- Founder(s): Perry Chen, Yancey Strickler, Charles Adler
- Current Chief Executive: Aziz Hasan
- App Download (iOS)
- App Download (Android)
Please note that some of these numbers are easier to find than others. A few of these statistics come from their own reports, but some are based on news reports and not official company tallies. No information contained on DMR should be relied upon to make investment decisions. Basically, this is the best I can find and I don’t guarantee anything to be 100%.
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