Grand Theft Auto (GTA) is an open-world action-adventure video game franchise developed by Rockstar Games (Rockstar North is the primary studio behind the mainline titles) and published by Rockstar Games. The series is known for large, explorable settings, story-driven campaigns, and a satirical tone. This page compiles verified Grand Theft Auto sales and performance statistics with direct sources.
Quick takeaways
- Franchise sales (sold-in): Take-Two investor materials report the franchise has sold-in nearly 465 million units. (Take-Two IR PDF)
- GTA V lifetime sales (sold-in): Take-Two stated Grand Theft Auto V has sold-in over 225 million units since launch. (Take-Two Q3 FY2026 conference call PDF)
- Revenue & music listening (reported 2018): Variety reported GTA V had generated $6+ billion in revenue and players had listened to 75+ billion minutes of in-game music. (Variety)
On this page:
- Key GTA franchise stats
- Grand Theft Auto V and GTA Online stats
- Notable launch and sales milestones
- Streaming and viewership stats
- Methodology
- Sources & references
Grand Theft Auto franchise stats (2026)
- Total franchise sales (sold-in): Nearly 465 million units. (Take-Two investor materials)
- GTA VI timing (corporate disclosure): Take-Two materials list Grand Theft Auto VI with a launch date of November 19, 2026. (Take-Two IR PDF)
Grand Theft Auto V and GTA Online stats
- GTA V lifetime sales (sold-in): Over 225 million units since its 2013 launch. (Take-Two Q3 FY2026 conference call PDF)
- GTA Online: Included with every copy of GTA V; Take-Two describes it as an “ever-changing world” supported by ongoing free updates. (Take-Two IR PDF)
- GTA Online standalone: A standalone version launched March 15, 2022. (Take-Two IR PDF)
Notable launch and sales milestones
- $800 million in the first 24 hours (reported): GTA V generated about $800 million in sales in its first day. (Variety)
- $1 billion in the first three days (reported): GTA V reached $1 billion in retail sales in three days. (VentureBeat)
- $6+ billion lifetime revenue (reported 2018): Variety reported GTA V had generated more than $6 billion in revenue as of 2018. (Variety)
- In-game music listening (reported 2018): Players listened to 75+ billion minutes of music across GTA V’s in-game radio. (Variety)
Streaming and viewership stats
- Twitch watch time (reported): PCGamesN reported Twitch viewers watched 523 million hours of GTA V content in 2019. (PCGamesN)
Methodology
- Preference for primary sources: Sales totals use Take-Two investor and conference call materials.
- No speculation: This page excludes projections and uses only numbers explicitly stated by the source.
- Terminology: “Sold-in” typically refers to units shipped into the retail channel (as used in Take-Two’s materials).
Sources & references
- Take-Two IR PDF — Franchise “sold-in nearly 465M units,” GTA Online standalone date, and other franchise notes
- Take-Two Q3 FY2026 conference call PDF — GTA V “sold-in over 225M units” statement
- Variety — GTA V revenue and in-game music listening (reported 2018)
- VentureBeat — $1B in three days (reported)
- PCGamesN — Twitch watch time (reported)

