Available Statistical Reports

How To: Generate Sales Leads Using LinkedIn
How To: Build and Optimize Your Content Marketing Website
Hundreds of User Totals for Your Favorite Social Networks, Apps and Digital Services (PDF Report)
DMR Facebook Report (July 2017)
DMR Instagram Report (October 2017)
DMR LinkedIn Report (September 2017)
DMR Snapchat Report (September 2017)
DMR Pinterest Report (October 2017)
DMR YouTube Report (September 2017)
DMR Twitter Report (August 2017)
DMR Netflix Report (September 2017)
DMR Google Report (August 2017)
DMR WhatsApp Report (June 2017)
DMR Apple Report (August 2017)
DMR Amazon Report (July 2017)
DMR Microsoft Report (August 2017)
DMR WeChat Report (October 2017)
DMR Mobile Report (April 2017)
DMR Global Internet Usage Report (December 2016)
DMR Uber Report (September 2017)
DMR Alibaba Report (September 2017)
DMR Cyber Crime Report (February 2017)
DMR Spotify Report (July 2017)
DMR Android and Google Play Report (August 2017)
DMR Reddit Report (October 2017)
DMR Tumblr Report (February 2016)
DMR Pandora Report (September 2017)
DMR tinder Report (October 2017)
DMR Airbnb Report (October 2017)
DMR Millennials Generation Report (September 2017)
DMR Email Marketing Report (February 2017)
DMR eBay Report (September 2017)
DMR Apple Devices Report (August 2017)
DMR Baidu Report (December 2016)
DMR Yelp Report (October 2017)
DMR Slack Report (October 2017)
DMR Facebook Messenger Report (October 2017)
DMR Weibo Report (March 2017)
DMR Etsy Report (September 2017)
DMR Fitbit Report (October 2017)
DMR Kickstarter Report (Octbober 2017)
DMR Paypal Report (September 2017)
DMR LINE Report (September 2017)
DMR Twitch Report
DMR Video Game Industry Report (June 2016)
DMR WordPress Report (April 2017)
DMR Vine Report
DMR BuzzFeed Report
DMR Yahoo Report
DMR Pokemon Go Report (September 2017)
Streaming Music Report Bundle
Messaging App Report Bundle
Photo Sharing Report Bundle
Mobile Report Bundle
DMR Alipay Report (September 2017)
ePay Report Bundle
China Digital Report Bundle
eCommerce Report Bundle
Billion User Club Report Bundle
Unicorn Report Bundle
Facebook Product Report Bundle
Google Product Report Bundle
DMR Apple Product Report Bundle
DMR JD.com Report (September 2017)
DMR Flipkart Report (July 2017)
DMR Hulu Report (July 2017)
Video Streaming Service Report Bundle
DMR Imgur Report (November 2016)
DMR flickr Report (November 2016)
DMR Skype Report (December 2016)
DMR QQ Report (December 2016)
DMR Kik Messenger Report (September 2017)
DMR Lyft Report (September 2017)
DMR Didi Chuxing Report (July 2017)
Ride-Sharing Report Bundle
DMR Box Report (July 2017)
DMR Dropbox Report (July 2017)
Cloud Storage Company Report Bundle
DMR Roku Report (October 2017)
DMR Wikipedia Report (January 2017)
DMR Samsung Report (September 2017)
DMR Viber Report (January 2017)
DMR Glassdoor Report (October 2017)
DMR Tesla Report (October 2017)
DMR Nintendo Report (January 2017)
Video Game Report Bundle
DMR Salesforce Report (September 2017)
DMR Ctrip Report (July 2017)
DMR Verizon Report (July 2017)
DMR Ola Report (September 2017)
DMR Paytm Report (July 2017)
DMR Yandex Report (January 2017)
Search Engine Company Report Bundle
DMR YY Report (January 2017)
DMR TripAdvisor Report (July 2017)
DMR Xiaomi Report (January 2017)
DMR Steam Report (August 2017)
DMR Zillow Report (October 2017)
Digital Disruptors Report Bundle
DMR Taobao Report (September 2017)
DMR Tmall Report (September 2017)
DMR Alibaba Property Report Bundle
DMR Amazon Prime Report (July 2017)
DMR Amazon Web Services Report (July 2017)
DMR Amazon Report Bundle
DMR iHeartRadio Report (February 2017)
Digital Titans Bundle
Social Media Report Bundle
India Digital Report Bundle

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  1. […] Auf Expandedramblings.com findest du viele Statistiken zu Pokémon Go. Eine davon: Pokémon Go spieler verbringen bereits mehr Zeit mit dem Spiel als auf Facebook, Snapchat & Co. Außerdem: Pokémon Go wird voraussichtlich am schnellsten überhaupt 100 Millionen Menschen erreichen (in rund einem Monat). Im Vergleich: Facebook brauchte dazu vier Jahre, Instagram mehr als 2 Jahre. Das Telefon: gut 70 Jahre. 😉 […]

  2. […] Pokemon Go has quickly become the most downloaded mobile game ever and became the top grossing app in the US in just 13 hours. It attracts 21 million users daily, between 4 and 5 million downloads, and generates 1.6 million dollars. Daily. Yes, that’s right. Daily. The game has been released in over 26 countries and Niantic, the company that developed the game, plans to release it into 174 more countries, bringing the total to 200. Calling the game, which is free and has no ads, a huge success would be an understatement.[¹] [²] […]

  3. […] Poké mon Go ya se ha descargado má s de 500 millones de veces. A  pesar de la pé rdida de usuarios en agosto ( algunos medios hablan de una caí da hasta 10 millones ) y el consecuente bajó n en las acciones de Nintendo, ostenta el ré cord de ser el juego el má s descargado en su primera  semana de lanzamiento en la tienda de Apple: lo llegaron a jugar má s de  20 millones de personas al mismo tiempo . […]

  4. […] Pokemon Go simply put was a massive success(2), Pulling the branding power of one of the worlds oldest and most recognizable companies, Nintendo. That compounded with the brand power of the Pokemon brand that has been around for 20 years, as of 2017(3), any game created by Nintendo being power by this much brand recognition had to succeed. As of November 2016 Pokemon go has seen nearly 500M downloads on GooglePlay, as well as having 20M active daily users(4). […]

  5. […] hatte alles so gut angefangen: Pokémon GO war der Shit im Sommer 2016. Bis September wurde die App etwa 500 Millionen (!) Mal runtergeladen und sprengte damit sämtliche Rekorde. Das Straßenbild änderte sich in vielen Städten und immer […]

  6. […] The world was introduced to Pokemon Go’s augmented reality video game. Released in July 2016 Pokemon Go saw instant success. In fact it had some of the best growth and engagement rates for a video game app of its kind. There have been over 500 million Pokemon Go downloads with an estimated revenue of $2 million a day. For more statistics about Pokemon Go see Craig Smith’s blog. […]

  7. […] A New Reality – In a post-Pokémon Go era, altered realities are now becoming the go-to strategy for game developers. Although Pokémon Go wasn’t the first augmented reality app, it was the one that broke into the mainstream and struck a chord with gamers of all persuasions. Indeed, at the last count, the app had been downloaded 500 million times and has 20 million daily users. […]

  8. […] Ωστόσο αυτές οι νέες τεχνολογίες ανοίγουν τις πόρτες για καινοτόμους νέους δρόμους μάρκετινγκ. Εξετάστε το Pokemon Go, το οποίο διαθέτει περίπου 5 εκατομμύρια ενεργούς καθημερινούς χρήστες. […]

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