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  1. […] Auf Expandedramblings.com findest du viele Statistiken zu Pokémon Go. Eine davon: Pokémon Go spieler verbringen bereits mehr Zeit mit dem Spiel als auf Facebook, Snapchat & Co. Außerdem: Pokémon Go wird voraussichtlich am schnellsten überhaupt 100 Millionen Menschen erreichen (in rund einem Monat). Im Vergleich: Facebook brauchte dazu vier Jahre, Instagram mehr als 2 Jahre. Das Telefon: gut 70 Jahre. 😉 […]

  2. […] Pokemon Go has quickly become the most downloaded mobile game ever and became the top grossing app in the US in just 13 hours. It attracts 21 million users daily, between 4 and 5 million downloads, and generates 1.6 million dollars. Daily. Yes, that’s right. Daily. The game has been released in over 26 countries and Niantic, the company that developed the game, plans to release it into 174 more countries, bringing the total to 200. Calling the game, which is free and has no ads, a huge success would be an understatement.[¹] [²] […]

  3. […] Poké mon Go ya se ha descargado má s de 500 millones de veces. A  pesar de la pé rdida de usuarios en agosto ( algunos medios hablan de una caí da hasta 10 millones ) y el consecuente bajó n en las acciones de Nintendo, ostenta el ré cord de ser el juego el má s descargado en su primera  semana de lanzamiento en la tienda de Apple: lo llegaron a jugar má s de  20 millones de personas al mismo tiempo . […]

  4. […] Pokemon Go simply put was a massive success(2), Pulling the branding power of one of the worlds oldest and most recognizable companies, Nintendo. That compounded with the brand power of the Pokemon brand that has been around for 20 years, as of 2017(3), any game created by Nintendo being power by this much brand recognition had to succeed. As of November 2016 Pokemon go has seen nearly 500M downloads on GooglePlay, as well as having 20M active daily users(4). […]

  5. […] hatte alles so gut angefangen: Pokémon GO war der Shit im Sommer 2016. Bis September wurde die App etwa 500 Millionen (!) Mal runtergeladen und sprengte damit sämtliche Rekorde. Das Straßenbild änderte sich in vielen Städten und immer […]

  6. […] The world was introduced to Pokemon Go’s augmented reality video game. Released in July 2016 Pokemon Go saw instant success. In fact it had some of the best growth and engagement rates for a video game app of its kind. There have been over 500 million Pokemon Go downloads with an estimated revenue of $2 million a day. For more statistics about Pokemon Go see Craig Smith’s blog. […]

  7. […] A New Reality – In a post-Pokémon Go era, altered realities are now becoming the go-to strategy for game developers. Although Pokémon Go wasn’t the first augmented reality app, it was the one that broke into the mainstream and struck a chord with gamers of all persuasions. Indeed, at the last count, the app had been downloaded 500 million times and has 20 million daily users. […]

  8. […] Ωστόσο αυτές οι νέες τεχνολογίες ανοίγουν τις πόρτες για καινοτόμους νέους δρόμους μάρκετινγκ. Εξετάστε το Pokemon Go, το οποίο διαθέτει περίπου 5 εκατομμύρια ενεργούς καθημερινούς χρήστες. […]

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